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Gideon's Quest

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Devlog

  • Dev Log #4
    February 10, 2023 by Magique Productions, Ltd.
    I just wanted to share with everyone that this project is back in development. In addition, it will no longer just be a simple demo game for SoulLink Spawner, but will be a full game targeted for rele... Continue reading
  • Dev log #3
    October 23, 2022 by Magique Productions, Ltd.
    I've been working on SoulLink Spawner improvements and today I finished the new Spline spawning method and have used it in Gideon's Quest. The new feature is now available in the beta and works out of... Continue reading
  • Dev Log #2
    October 08, 2022 by Magique Productions, Ltd.
    I spent some time updating the game scene so the water system works and the player can swim. I also updated some spawning filters and added a Land biome so that Ai won't spawn in underwater areas... Continue reading
  • Dev Log #1
    October 08, 2022 by Magique Productions, Ltd.
    This is the first dev log for Gideon's Quest. I set up the game project, imported all main assets, and set up a basic scene with player controller... Continue reading
  • Live Stream #1
    October 08, 2022 by Magique Productions, Ltd.
    I had my first live stream with Gideon's Quest. I set up SoulLink Spawner and went through some various spawner concepts... Continue reading
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